πŸ—‚οΈ Archive

⭐ Particle Systems in Prime Engine
Making of a particle system from scratch
⭐ GPU-driven Interactive Realtime Grass
My touch-grass-simulator
⭐ Tech Art at Respawn
Interning at Respawn for the Star Wars franchise
⭐ Lanesplitterz
Making effects for a stylized bowling game
⭐ Deforming 3D characters
CSCI 520: Inverse Kinematics in Computer Animation
⭐ VFX in DuoQ
Making VFX for a novel and stylized FPS dating sim
⭐ The Veiled Ones
A horror exorcism experience
⭐ Tarot Tempo
Follow a lost soul on a rhythm-based journey
⭐ Something Fishy
An underwater mystery puzzle